Great Tusk + Gholdengo Balance
A high-usage balance shell that turns reliable hazard control and pivoting into two late-game setup options.
- Great Tusk

- Gholdengo

- Kingambit

- Dragonite

- Slowking-Galar

- Ogerpon-Wellspring

Editable curated samples
These 8 teams are structured from the 2026-06 Smogon usage snapshot and current Showdown legality. Every page includes complete sets, lead ideas, win paths, replacements, and a one-click editable FavePoke build.
FavePoke Editorial TeamPublished Updated
The generator creates six editable slots from the current usage data and opens them directly in the Builder.
Read the format data guideA high-usage balance shell that turns reliable hazard control and pivoting into two late-game setup options.






Full six-Pokémon rosters
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8 complete teams found
2/2 selected for comparison
A high-usage balance shell that turns reliable hazard control and pivoting into two late-game setup options.






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Three speed layers and two setup routes keep pressure high while Gliscor supplies a durable defensive pivot.






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A deliberate bulky offense for breaking balance: Slowking-Galar and Corviknight create low-risk entries for Choice Specs Kyurem, while Ogerpon-Wellspring and Kingambit convert the damage into a physical endgame.






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Two hazard sources and removal denial force repeated chip so three fast or priority attackers can close games.






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A patient balance team for long pivot games: Alomomola passes Wish through a slow Flip Turn, Gliscor strips items and spreads Toxic, and the three faster attackers prevent the defensive core from becoming passive.






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An anti-hazard offense for proactive matchups: Hatterene disrupts passive setup with Magic Bounce, Nuzzle, and Psychic Noise, then four distinct sweepers overload the opponent’s limited defensive turns.






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Fast U-turn pressure and a slow special pivot repeatedly bring dangerous sweepers into favorable matchups.






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A durable ground-and-flying backbone supports three priority or setup threats with different defensive targets.






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Side-by-side decision
| Decision | Great Tusk + Gholdengo Balance | Zamazenta + Dragapult Offense |
|---|---|---|
| Archetype | Hazard balance | Speed-heavy offense |
| Difficulty | Intermediate | Intermediate |
| Primary lead | Great Tusk into passive or hazard-focused teams. | Dragapult for immediate speed and U-turn information. |
| Main win condition | Dragonite uses Multiscale to find a Dragon Dance turn. | Zamazenta snowballs after Iron Defense. |
| Tera candidates | Great Tusk → steel · Gholdengo → fairy · Kingambit → ghost · Dragonite → normal · Slowking-Galar → water · Ogerpon-Wellspring → water | Zamazenta → fire · Dragapult → ghost · Iron Valiant → ghost · Cinderace → fire · Raging Bolt → fairy · Gliscor → water |
| Main risk | Do not trade Great Tusk before confirming the opposing hazard plan. | The roster can lose momentum if choice-locked attacks are read correctly. |
| Set review | 2026-08-12 | 2026-08-12 |
Members and sets come from the 2026-06, 1695-rating usage sample, then are editorially combined around hazards, speed, positioning, and win conditions. They are practice and iteration starting points—not official teams, tournament results, or promised win-rate rankings. Revalidate before playing.
Open the source Smogon statisticsThe rosters use the 2026-06 Smogon usage snapshot and the Showdown format data stored by FavePoke. Rules can change, so revalidate a team in the Builder before playing on the ladder.
Yes. Open any complete team and choose Edit in Builder. You can change moves, abilities, items, EVs, and Tera types before copying standard Pokémon Showdown text.
Start with the featured balance team at the top of the page. Its lead ideas, positioning plan, hazard control, and win conditions are explained before you move to faster offense or a more specialized structure.